![]() As players have seen in other games that utilize the accessory such as Marble Saga Koropina, the amount of accuracy isn’t as good as using the Wii Remote, and with a game like Super Monkey Ball, you’re going to want accurate controls in order to win.Įven in the earlier levels you’ll find yourself constantly falling off into an endless pit when using the Wii Balance Board. While the Wii Remote controls just as well as they did in Banana Blitz, the Wii Balance Board can be more frustrating than enjoyable. Due to the not as accurate motion controls of the Wii Remote and the balancing controls of the Wii Balance Board, the courses are generally much wider than they would be in past Super Monkey Ball games.Įven with that being said, Super Monkey Ball: Step & Roll is certainly not easier. Super Monkey Ball: Step & Roll can either be played in a traditional form, like in Banana Blitz, in which players use the Wii Remote to control the ball, or using the Wii Balance Board. It’s a fairly simple concept but can prove to be quite challenging as a timer is constantly ticking, and you’ll want to attempt and collect as many bananas as possible which are scattered across each stage. ![]() Like previous games, players are faced with the task of rolling a ball with a monkey imprisoned inside to a goal on a linear stage. Besides new levels and new mini-games, Step & Roll changes up the gameplay by allowing players to use the Wii Balance Board as an alternate control scheme to play. While the Super Monkey Ball brand has already visited the Wii with Super Monkey Ball: Banana Blitz, Sega has decided to take everything one step further in Super Monkey Ball: Step & Roll. Hudson and Ubisoft have both tried their hands on the device with Marble Saga: Koropina and Shaun White Snowboarding, respectively, but now it’s time for Sega to see what they can pull off with the Super Monkey Ball franchise. ![]() The Wii Balance Board has allowed some developers to expand upon their gaming franchises and explore new ideas that just wouldn’t be possible without Nintendo’s peripheral. ![]()
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